Callidus

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Tile Script

... an integrated system within Callidus to create virtually any repeating grid of tiles

TileScript PDF documentation

How to use this library

These examples show some of the results that can be achieved - it does assume some familiarity with the basics of TileScript

  • scroll through the list of designs
  • find a grid that best matches your requirements
  • double click into the TileScript and it will be copied to clipboard
  • return to Callidus and paste into the TileScript Editor
  • modify to suit your design
descriptionsample 
a simple single tile, change UNITSIZE to rescaleGrid
single tile with an offset repeat to create 'brickbond' Note: the line rep 1 1 .5 this means the tiles are placed 1 unit across and down but each row is shifted to the right by .5 unit In this case the UNITSIZE is .5 so the tiles are 50cm in sizeGrid
checkerboard style using 2 colours REP 2 1 1 tiles are repeated 1 unit across and down but each row is shifted to the right by a full tile By applying COL green blue the checker board effect becomes visibleGrid
CHEVRON length, thickness, angle , rows , cols see the diagram for how the dimensions relate to the tileGrid
Chevron design with colours applied to give a totally different effectGrid
A simple herring bone with HERRING longest, shorter, rows , cols rows and cols can be added to create different effectsGrid
adding the 'count' of 3 allows three different colour sections to be created giving a totally different effect on the floorGrid
HERRING bone with key ends examples shows herring bones 1m x .25m with the keyValue of 1 This adds a keysquare at the start of the horizontal tileGrid
HERRING bone with keysquares at each end (the "2" at the end signifies both ends - changing this "1" would leave a single keysquareGrid
HEXAGONAL tile The single command HEX edgeLength creates the hexagonal grid. In this example UNITSIZE 1" allows the tile to be created in inches HEX 14" is NOT allowed - you have to use UNITSIZEGrid
Here we have "2 rows and 3 columns" of 14" tiles with colours applied By changing the grid size and colours a wide range of colour flowing designs can be achievedGrid
A hexagonal tile with a 'border' built with separate tiles Enter the edge length of the hexagon and the thickness of the border This is the first option on this design Although each hexagon is surrounded by 6 border components some of these are shared. If you want to colour the border in you only need to apply COL to the last 4 tiles (as in this example)Grid
If you just want a full border of 6 elements around each tile then change the option to 1 as in this example Note, that each hexagon is surrounded by 6 separate tiles so the colour application is different than in option=0Grid
Bolon range Wing tile layout 0 This uses the Wing tile in a fixed layout. All sizes are fixed by bolon In this layout there are FOUR elements, using colours to show how they lock togetherGrid
BOLON Wing orientation "1" By adding the option 1 to the command the tiles are re-arranged Now there are TWO tiles in each gridGrid
BOLON Wing orientation 2 6 tiles arranged to give a 3d effect.Grid
BOLON Wing orientation 3 two tiles locked togetherGrid
Equilaterla Triangle tile construct a layout using 6 tiles: Note this is very similar to the HEXAGONAL tile layout except that separate triangles build the hexagon rather than a single solid tile - this allows for greater creative colouring options The length is the edge length of triangleGrid
Same triangular design but now with 2 rows and 1 columnGrid
BOLON Scale tile (all sizes are fixed by the manufacturer)Grid
SCALE with rows and columns Adding rows and columns and applying colours creates a different effect from just plain tilesGrid
BOLON Deco tile All sizes fixed by the manufacturer Just a single tileGrid
BOLON Deco here there are TWO rows and TWO columns with a single colour addedGrid
BOLON Wave All sizes fixed by the manufacturer The basic design involves two tiles, one doing the 'up wave' and one doing the 'down wave' so when you add rows and cols this pair is copied across and down by setting up a block of these pairs and applying colours you can achieve a variety of different effectsGrid
BOLON Wave with rows columns this will multiply by 2 rows and 2 columns the colours create the different effectGrid
BOLON Wave 2 rows but 1 column and the colour effect is totally changedGrid
cube effect using DIAMOND shape tile If rows and rows are omitted then a single cube is created with 3 tiles - these can be coloured to enhance the 3d effect. This example has 2 rows and 2 columns (4 cubes, 12 tiles)Grid
Repeating grid using large and small tile with an overal step effect STEP largeLength, largeHeight smallLength smallHeight Both dimensions of both tiles have to be enteredGrid
Classic keysquare layout You must enter the size of the main tile but the keysquare is assumed to be square This command constructs tiles with a simple keysquare feature In this example the main tile is 1m x 1m with a keysquare of .2x.2 As rows and cols are omitted the keysquare is added at each cornersGrid
Keysquare with rows and columns By adding values for rows and cols the frequency of the keysquare is controlled. In this example there are 2 rows and 3 columns you can see the keysquares are dropped in every 3 across and 2 down. If you are applying colours, the keySquare is the first one to be painted. Here there are 3 rows and 3 columns and keysquare is no longer on each tileGrid
PINWHEEL design uses calculated values this consists of 5 elements, 4 being 'long & thin' the fifth being the central square tile Copy this script into Callidus and change the values for len & ht For example, to use a 36" x 6" tile unitsize 1" let len=36 let ht=6Grid
Facet tile This tile size is set by the manufacturer. (Patcraft). If you need a different size change the values of let long= let short= let ht= The rest of the script will be calculated from those valuesGrid
Triangular tile (in line design) THIS DESIGN IS FOR A 24" TILE Change UNITSIZE or the 'Len' variables to change this to a different size Using calculations to create a pair of triangles Trhe corners command creates a shape from pairs of coordinates. The script below sets up two equilateral triangles and add a single colour to highlight the pairGrid
Triangular tile (in line design) this uses a half tile shift between rows see the line rep len ht LEN/2Grid
'random' plank design Built from 10 tiles stacked vertically with a random offsetGrid
random plank with colours applied shows that there are 10 tiles in the repeating blockGrid
Solus "Stealth" ceramic tile Change len and height for different size element, the rest of the design should scale accordinglyGrid
Uses RTILE to create a row of 10 tiles each 1m x .25m then turns this into a herringbone design. Use this to fill a room with a single herringbone 'join' down the centre of the area. If the room is larger increase the number of tiles in the row. As the number of tiles increases the time taken to generate the grid also goes up so don't add too many to begin withGrid
3d cube with a square face all edges are 50cm in this script (alter unitsize to change)Grid
offset herringboneGrid
Patcraft DichroicGrid

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